INFO Schimbari la harta / Map changes

Discuție în 'Informatii' creată de Don Pero, 17 Mai 2020.

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  1. Don Pero

    Don Pero Manager Comunitate
    Membru personal Manager Comunitate Manager Deathmatch & Jump Rush

    Înscris:
    7 Iun 2012
    Mesaje:
    22
    Aprecieri primite:
    20
    De astazi vom avea 2 harti, una de zi si una de noapte. Cea de zi va fi bagata automat de la ora 6:00 la 19:00 iar cea de noapte de la 19:00-6:00. (orele nu sunt fixe). Inafara de schimbarile estetice, avem si urmatoarele bugfixes:

    • Stickycamping: Demomanii pot pune sticky la geam, dar acestea vor disparea cand un inamic intra pe geam. Nu vor disparea daca intra un Spy!
    • Spam la dulap: Demoman & Soldier nu mai pot face spam stand langa dulap. Daca se sta langa dulap, rachetele explodeaza in fata, iar grenazile cad langa player.
    • In spawn grenazile date de demomanii inamici dispar fara sa explodeze.
    • Usa de la camera de jos nu mai poate fi tinuta deschisa daca se sta langa ea
    • Nu se mai poate construi intre spawn si camera cu dulapul
    • In camera de langa coridor (cea mica, unde se pun teleportere de obicei) nu mai pot fi teleportati spy inamici. Acestia vor muri direct dupa teleport.
    Multumiri speciale lui glass of drink pentru timpul si rabdarea acordata. El a facut totul posibil.



    As of today we will be running two maps on the server. A night and a day version. The day map will run from 6:00 - 19:00 and the night map from 19:00 - 6:00. The server will change the maps automatically. Besides aesthetic changes we also have the following bugfixes:

    • Stickycamping: Demomen will be able to place stickies near the windows but they will disappear as soon as an enemy goes through the window. Spies won't make the stickies disappear!
    • Supply locker spam: Demomen & Soldiers won't be able to spam by standing near the supply locker anymore. The rockets will explode in front of the player and grenades will bounce back.
    • Enemy grenades will disappear if a demoman tries to launch them into the spawn room
    • The main room door can't be held open by standing near it anymore
    • Engineers can't build between the spawn and the main room
    • The small room near the corridor will now kill enemy spies if teleported.
    Special thanks to glass of drink for his time and patience. He made everything possible!
     
    #1 Don Pero, 17 Mai 2020
    Ultima editare: 17 Mai 2020
    aech apreciază asta.
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